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Unity 5 Ships and Brings One Click WebGL Export to Legions of Game Developers

di, 03/03/2015 - 16:31

Mozilla’s goal of high quality plugin-free gaming on the Web is taking a giant leap forward today with the release of Unity 5. This new version of the world’s most popular game development tool includes a preview of their amazing WebGL exporter. Unity 5 developers are one click away from publishing their games to the Web in a whole new way, by taking advantage of WebGL and asm.js. The result is native-like performance in desktop browsers without the need for plugins.

Unity is a very popular game development tool. In fact the company says just under half of all developers report using this tool. The engine is highly suited for mobile development and as such has been used to produce a wealth of content which is particularly well suited for Web export. Small download size, low memory usage, and rendering pipeline similarities make this content straight forward to port to the Web. Unity has a long history of providing their developers the ability to ship online via a Web plugin. In recent years, browser vendors have moved to reduce their dependency on plugins for content delivery.

A new cross browser approach was needed and it has arrived

Mozilla and Unity worked together to find a way to bring content developed in Unity 5 to the Web using only standard compliant APIs and JavaScript. Unity’s new approach to Web delivery is made possible by using a combination of IL2CPP and a cross-compiler named Emscripten to port its content. IL2CPP was developed at Unity Technologies and converts all ingame scripts to C++. This approach has performance benefits when porting to multiple platforms, including the Web. Unity then uses Emscripten to convert the resulting C++ to asm.js, a subset of JavaScript that can be optimized to run at near native speeds in the browser. asm.js was pioneered by Mozilla. The code then executes in the browser as any other Web content. It accesses hardware via standard compliant APIs such as WebGL, IndexedDB, and Web Audio. The results of this collaboration have now reached the point where it’s time to get them into the hands of developers.

“Unity has always been a strong supporter of Web gaming,” said Andreas Gal, CTO of Mozilla. “With the ability to do plugin-free WebGL export with Unity 5, Mozilla is excited to see Unity promoting the Web as a first-class platform for their developers. One-click export to WebGL will give Unity’s developers the ability to share their content with a new class of user.”

Dead Trigger 2Angry BotsAaaaaAAaaaAAAaaAAAAaAAAAA for The Awesome!

Clicking on the images above will take you to live examples of Unity 5 exports using WebGL 1.

At GDC, Mozilla will also be providing a first look at WebGL 2. While the shipping Unity WebGL export targets WebGL 1, Unity and Mozilla have been working together to take advantage of WebGL 2, the next generation standard for 3D graphics on the Web. Unity has redeveloped their Teleporter demo to showcase the technology in action.

Mozilla and Unity will be showing off a number of titles developed in Unity and exported to the Web, including Nival’s Prime World Defenders and AaaaaAAaaaAAAaaAAAAaAAAAA! for Awesome by Dejobaan Games, which can be played right on their website. You can also try Dead Trigger 2 and Angry Bots available via Unity Technologies’ website.

For more information on Unity’s news please see their blog post.

For more information on Mozilla’s news at GDC see this post.

Edited March 4th to clarify that current Unity support is for WebGL 1 while WebGl 2 is an experimental technology being developed in conjunction with Mozilla.

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Bringing Native Games to the Web is About to get a Whole Lot Easier

di, 03/03/2015 - 16:30

GDC 2015 is a major milestone in a long term collaboration between Mozilla and the world’s biggest game engine makers. We set out to bring high performance games to the Web without plugins, and that goal is now being realized. Unity Technologies is including the WebGL export preview as part of their Unity 5 release, available today. Epic Games has added a beta HTML5 exporter as part of their regular binary engine releases. This means plugin-free Web deployment is now in the hands of game developers working with these popular tools. They select the Web as their target platform and, with one click, they can build to it. Now developers can unlock the world’s biggest open distribution platform leveraging two Mozilla-pioneered technologies, asm.js and WebGL.

What has changed?

Browser vendors are moving to reduce their dependency on plugins for content delivery, with Chrome planning to drop support for NPAPI entirely. Developers such as King, Humble Bundle, Game Insider, and Zynga are using Emscripten to bring their C and C++ based games to the Web. Disney has shipped Where’s My Water on Firefox OS, which was ported using the same technology. Emscripten allows developers to cross-compile their native games to asm.js, a subset of JavaScript that can be optimized to run at near native speeds. However, this approach to Web delivery can be challenging to use, and most of these companies have been working with in-house engines to achieve their goals. This has put some of the most advanced Web deployment techniques out of reach of the majority of developers, until now.

The technology is spreading

Browser support for the underlying Web standards is growing. WebGL has now spread to all modern browsers, both desktop and mobile. We are seeing all browsers optimize for asm.js-style code, with Firefox and Internet Explorer committed to advanced optimizations.

“With the ability to reach hundreds of millions of users with just a click, the Web is a fantastic place to publish games,” said Andreas Gal, CTO of Mozilla. “We’ve been working hard at making the platform ready for high performance games to rival what’s possible on other platforms, and the success of our partnerships with top-end engine and game developers shows that the industry is taking notice.”

Handwritten JavaScript games: can you spot the difference?

At GDC, Mozilla will be showcasing a few amazing examples of HTML5 using handwritten JavaScript. The Firefox booth will include a demonstration of a truly ubiquitous product called Tanx, developed by PlayCanvas. It runs on multiple desktop and mobile platforms. It can even be played inside an iOS WebView, launched within Twitter. Gamepad and multiplayer support are also part of the experience. Mozilla will in addition be featuring The Marvelous Miss Take by Wonderstruck and Turbulenz. This title is soon to ship on both Firefox Marketplace and is available on Steam today. For Steam distribution, the HTML5 application is packaged as a native application but you would be hard pressed to know it.

Not done yet

Mozilla is committed to advancing what is possible on the Web. While already capable of running great game experiences, there is plenty of potential still to be unlocked. This year’s booth showcase will include some bleeding edge technologies such as WebGL 2 and WebVR, as well as updated developer tools aimed at game and Web developers alike. These tools will be demonstrated in our recently released 64-bit version of Firefox Developer Edition. Mozilla will also be providing developers access to SIMD and experimental threading support. Developers are invited to start experimenting with these technologies, now available in Firefox Nightly Edition. Visit the booth to learn more about Firefox Marketplace, now available in our Desktop, Android, and Firefox OS offerings as a distribution opportunity for developers.

To learn more about Mozilla’s presence at GDC, read articles from the developers on the latest topics, or learn how to get involved, visit games.mozilla.org or come see us at South Hall Booth #2110 till March 6th. For press inquiries please email press@mozilla.com.

Categorieën: Mozilla-nl planet

Firefox OS Proves Flexibility of Web: Ecosystem Expands with More Partners, Device Categories and Regions in 2015

zo, 01/03/2015 - 17:00

Orange to bring Firefox OS to 13 new markets in Africa and Middle East; Mozilla, KDDI, LG U+, Telefónica and Verizon collaborate on new category of phones based on Firefox OS

Barcelona, Spain – Mobile World Congress – March 1st, 2015 – Mozilla, the mission-based organization dedicated to keeping the power of the Web in people’s hands, welcomed new partners and devices to the Firefox OS ecosystem at an event in Barcelona, leading into Mobile World Congress.

Mozilla President Li Gong summarized the status of Firefox OS, which currently scales across devices ranging from the world’s most affordable smartphone to 4K Ultra HD TVs. “Two years ago Firefox OS was a promise. At MWC 2014, we were able to show that Firefox OS scales across price ranges and form factors. Today, at MWC 2015, we celebrate dozens of successful device launches across continents, adoption of Firefox OS beyond mobile, as well as growing interest and innovation around the only truly open mobile platform. Also, we are proud to report that three major chip vendors contribute to the Firefox OS ecosystem.”

Firefox OS MWC 2015 News in Detail:

•    Mozilla, KDDI, LG U+, Telefonica and Verizon Wireless collaborate to create a new category of intuitive and easy to use Firefox OS phones: The companies are collaborating to contribute to the Mozilla community and create a new range of Firefox OS phones for a 2016 launch in various form factors – flips, sliders and slates – that balance the simplicity of a basic phone (calls, texts) with the more advanced features of a smartphone such as fun applications, content, navigation, music players, camera, video, LTE, VoLTE, email and Web browsing. For more details and supporting quotes see blog.mozilla.org.

•    Orange announces bringing Firefox OS to 13 markets as part of a new digital offer: Today, Orange puts the mobile Internet within reach of millions more people, otherwise not previously addressed, with the launch of a new breakthrough digital offer across its significant African and Middle Eastern footprint. The Orange Klif digital offer starts from under US$40 (€35), inclusive of data, voice and text bundle and sets a new benchmark in price that will act as a major catalyst for smartphone and data adoption across the region. The 3G Firefox OS smartphone is exclusive to Orange and will be available from Q2 in 13 of Orange’s markets in the region, including, but not limited to, Egypt, Senegal, Tunisia, Cameroon, Botswana, Madagascar, Mali, The Ivory Coast, Jordan, Niger, Kenya, Mauritius and Vanuatu.
ALCATEL ONETOUCH collaborates with Orange and announced more details on the new phone today:

Orange Klif 3G-Volcano-Black-_LO•    ALCATEL ONETOUCH expands mobile internet access with the newest Firefox OS phone, the Orange Klif. The Orange Klif offers connectivity speeds of up to 21 Mbps, is dual SIM, and includes a two-megapixel camera and micro-SD slot. The addition of the highly optimised Firefox OS meanwhile allows for truly seamless Web browsing experiences, creating a powerful Internet-ready package.
The Orange Klif is the first Firefox OS phone powered by a MediaTek processor.

•    Mozilla revealed further details about upcoming versions of Firefox OS, among them: Improved performance and support of multi-core processors, enhanced privacy features, additional support for WebRTC, right to left language support and an NFC payments infrastructure.

Runcible by Monohm•    Earlier this week, KDDI Corporation announced an investment in Monohm, a US based provider of innovative IoT devices based on Firefox OS. Monohm’s first product “Runcible” will be showcased at the Mozilla booth at MWC 2015.

Panasonic VIERA TX-CR730

The Firefox OS ecosystem continues to expand with new partners and devices ranging from the line of Panasonic 4K Ultra HD TVs to the world’s most affordable smartphone:

“Just months ago, Cherry Mobile introduced the ACE, the first Firefox OS smartphone in the Philippines, which is also the most affordable smartphone in the world. We are excited that the ACE, which keeps gaining positive feedback in the market, is helping lots of consumers move from feature phones to smartphones. Through the close partnership with Mozilla Firefox OS, we will continue to bring more affordable quality mobile devices to consumers,” said Maynard Ngu, Cherry Mobile CEO.

With today’s announcements, Firefox OS will be available from leading operator partners in more than 40 markets in the next year on a total of 17 smartphones.

Firefox OS unlocks the power of the Web as the platform and will continue to expand across markets and device categories as we move forward the Internet of Things (IOT), using open Web technology to enable operators, hardware manufacturers and developers to create innovative and customized applications and products for consumers to use across these connected devices.

Creating Content for Mobile, on Mobile Devices
Mozilla today unveiled the beta version of Webmaker, a free and open source mobile content creation app, which strips away the complexity of traditional Web creation. Webmaker will be available for Android, Firefox OS, and via a modern mobile browser on other devices in over 20 languages later this year. For more info, please visit webmaker.org/localweb

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Mozilla, KDDI, LG U+, Telefónica and Verizon Wireless Collaborate to Create New Category of Firefox OS Phones

zo, 01/03/2015 - 16:59

New range of intuitive and easy-to-use phones to be powered by Firefox OS

Barcelona, Spain – Mobile World Congress – March 1, 2015
Mozilla, the mission based organization dedicated to keeping the power of the Web in people’s hands, together with KDDI, LG U+, Telefónica and Verizon Wireless, today announced at Mobile World Congress a new initiative to create devices based on Firefox OS.

The goal of this initiative is to create a more intuitive and easy-to-use experience (powered by Firefox OS) for consumers around the world. The companies are collaborating to contribute to the Mozilla community and create a new range of Firefox OS phones for a 2016 launch in various form factors – flips, sliders and slates – that balance the simplicity of a basic phone (calls, texts) with the more advanced features of a smartphone such as fun applications, content, navigation, music players, camera, video, LTE, VoLTE, email and Web browsing.

Firefox OS was chosen as the platform for this initiative because it unlocks the mobile ecosystem and enables independence and innovation. This results in more flexibility for network operators and hardware manufacturers to provide a differentiated experience and explore new business ventures, while users get the performance, personalization and affordability they want packaged in a beautiful, clean and easy-to-use experience.

“By leveraging Firefox OS and the power of the Web, we are re-imagining and providing a modern platform for entry-level phones, said Li Gong, President of Mozilla. “We’re excited to work with operator partners like KDDI, LG U+, Telefonica and Verizon Wireless to reach new audiences in both emerging and developed markets and offer customers differentiated services.”

Yasuhide Yamamoto, Vice President, Product Sector at KDDI said “We have been gaining high attention from the market with Fx0, a high tier LTE based Firefox OS smartphone launched last December, and we have faith in the unlimited potential of Firefox OS. KDDI has been very competitive in the Japanese mature mobile phone market for decades, so we are confident that we can contribute to the Mozilla community in developing this new concept product.”

“Telefónica is actively supporting Firefox OS, aligned with our strategy of bringing more options and more openness to our customers. Firefox OS smartphones are currently offered in 14 markets across our footprint and are helping to bring connectivity to more people who are looking for a reliable and simple user experience at affordable prices,” said Francisco Montalvo, Director, Telefónica Group Devices Unit.

Rosemary McNally, Vice President, Device Technology at Verizon said “Verizon aims to deliver innovative new products to its customers, and this initiative is about creating a modern, simple and smart platform for basic phones. We’re looking forward to continuing to work with Mozilla and other service providers to leverage the power of Firefox OS and the Web community.”
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About Mozilla
Mozilla has been a pioneer and advocate for the Web for more than 15 years. We create and promote open standards that enable innovation and advance the Web as a platform for all. Today, hundreds of millions of people worldwide use Mozilla Firefox to experience the Web on computers, tablets and mobile devices. With Firefox OS and Firefox Marketplace, Mozilla is driving a mobile ecosystem that is built entirely on open Web standards, freeing mobile providers, developers and end users from the limitations and restrictions imposed by proprietary platforms. For more information, visit www.mozilla.org.

About KDDI Corporation
KDDI, a comprehensive communications company offering fixed-line and mobile communications services, strives to be a leading company for changing times. For individual customers, KDDI offers its mobile communications (mobile phone) and fixed-line communications (broadband Internet/telephone) services under the brand name au, helping to realize Fixed Mobile and Broadcasting Convergence (FMBC). For business clients, KDDI provides comprehensive Information and Communications services, from Fixed Mobile Convergence (FMC) networks to data centers, applications, and security strategies, which helps clients strengthen their businesses. For more information please visit http://www.kddi.com/english.

About Telefónica
Telefónica is one of the largest telecommunications companies in the world in terms of market capitalisation and number of customers. With its best in class mobile, fixed and broadband networks, and innovative portfolio of digital solutions, Telefónica is transforming itself into a ‘Digital Telco’, a company that will be even better placed to meet the needs of its customers and capture new revenue growth. The company has a significant presence in 21 countries and a customer base of 341 million accesses around the world. Telefónica has a strong presence in Spain, Europe and Latin America, where the company focuses an important part of its growth strategy. Telefónica is a 100% listed company, with more than 1.5 million direct shareholders. Its share capital currently comprises 4,657,204,330 ordinary shares traded on the Spanish Stock Market  and on those in London, New York, Lima, and Buenos Aires.

About Verizon Wireless
Verizon Wireless operates the nation’s largest and most reliable 4G LTE network.  As the largest wireless company in the U.S., Verizon Wireless serves 108.2 million retail customers, including 102.1 million retail postpaid customers.  Verizon Wireless is wholly owned by Verizon Communications Inc. (NYSE, Nasdaq: VZ).  For more information, visit www.verizonwireless.com.  For the latest news and updates about Verizon Wireless, visit our News Center at http://www.verizonwireless.com/news or follow us on Twitter at http://twitter.com/VZWNews.

Categorieën: Mozilla-nl planet

Webmaker App Takes Fresh Approach to Digital Literacy

zo, 01/03/2015 - 08:00

Tomorrow at Mobile World Congress in Barcelona, Mozilla will release an open beta of the Webmaker app: a free, independent web publishing tool. This is an important next step in Mozilla’s effort to dramatically increase digital literacy around the world.

The Webmaker app emerged from a year of research in Bangladesh, India and Kenya. The research pointed to two things: new smartphone users face a steep learning curve, often limiting themselves to basic apps like Facebook and not even knowing they are on the Internet; and users yearn for — and can benefit greatly from — the ability to create local, relevant content.

Webmaker app is designed to address these needs by making it possible for anyone to quickly publish a website or an app from the moment they turn on their first smartphone. Students can build a digital bulletin board for their peers, teachers can create and distribute lesson plans, and merchants can produce websites to promote their products.

The idea is to get new smartphone users making things quickly when they get online — and then to help them do more sophisticated things over time. This ‘make first’ approach to digital literacy encourages people to see themselves as active creators rather than passive consumers. This mindset will be critical as billions people grapple with the question ‘how and why should I use the internet?’ for the first time over the next few years.

Webmaker app is free, open source and available in over 20 languages. Users can share their creations using a simple URL via SMS, Facebook, WhatsApp and more. Content created in Webmaker will load in any mobile web browser. The current open beta version is available for Android, Firefox OS and modern mobile browsers. A full release is planned for later this year.

Complementing the Webmaker app are Mozilla’s far-reaching, face-to-face learning programs. Our network of volunteer makers, mentors and educators operate in more than 80 countries. These volunteers — equipped with the app and other tools — run informal workshops in  schools, libraries and other public places to help people understand how the Web works and create content relevant to their everyday lives.  Last year alone, Mozilla volunteers ran 2,513 workshops across 450 cities.

All of these digital literacy activities are driven by partnerships. Mozilla partners with NGOs, mobile carriers and other global organizations to ensure our digital literacy programs reach individuals who need it most. We’re joining forces with influential partners who share our passion for an open Web, local content creation and empowered users.

When billions of first-time Web users come online, they will find a platform they can build, mold and use everyday to better their lives, businesses and education. It’s an ambitious order, but Mozilla is prepared. To participate, or learn more about our digital literacy initiatives, visit webmaker.org/localweb.

Categorieën: Mozilla-nl planet

A Major Victory for the Open Web

do, 26/02/2015 - 19:28

We just accomplished something very important together. Today, the U.S. Federal Communications Commission voted for strong net neutrality protections. This happened because millions of people — including many hundreds of thousands
in Mozilla’s community — joined together as citizens of the Web to demand those strong protections.

This is an important victory for the world’s largest public resource, the open Web. Net neutrality is a key aspect of enabling innovation from everywhere, and especially from new players and unexpected places. Net neutrality allows citizens and consumers to access new innovations and judge the merit for themselves. It allows individual citizens to make decisions, without gate-keepers who decide which possibilities can become real. Today’s net neutrality rules help us protect this open and innovative potential of the Internet.

Mozilla builds our products to put this openness and opportunity into the hands of individuals. We are organized as a non-profit so that the assets we create benefit everyone. Our products go hand-in-hand with net neutrality; they need net neutrality to bring the full potential of the Internet to all of us.

Today’s net neutrality rules are an important step in protecting opportunity for all. This victory was not inevitable. It occurred because so many people took action, so many people put their voice into the process. To each of you we say “Thank you.” Thank you for taking the time to understand the issue, for recognizing it’s important, and for taking action. Thank you for helping us build openness and opportunity into the very fabric of the Internet.

Video message from Mitchell Baker, Executive Chairwoman, Mozilla Foundation

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Unreal Engine 4.7 Binary Release Includes HTML5 Export

di, 24/02/2015 - 15:09

With the launch of Unreal Engine 4.7, Epic Games has added the ability to export to HTML5 as a regular part of their Windows binary engine releases. One of the world’s most advanced game engines is one step closer to delivering truly amazing content right in your browser. With this addition, developers will be able to create content in Unreal Engine 4.7, immediately compile it to the Web, and launch it in their browser of choice with the click of a button.

InstructionEpic Games’ work with WebGL and HTML5 has been part of the Unreal Engine 4 source code distribution for many months and has been maturing over the past year. While still a pre-release version, the HTML5 output is robust enough for developers to use it with their content and give feedback on the technology. Mozilla is excited to support Epic Games in their continuing effort to bring this amazing engine to the Web.

FF

Screenshot of output from UE4

In the leadup to GDC, Mozilla will be publishing a series of articles about different aspects of the technology that makes it possible to bring native engines to the Web. Mozilla will also be showcasing several next generation Web technologies at our booth including WebVR demos built in Unreal Engine 4. Output from the engine will also be used to showcase Firefox Developer Tools and demonstrate how they can be leveraged with this type of content.

Mozilla will be taking part in Epic’s HTML5 export presentation which will be broadcast live on Twitch at 2pm PT Thursday, March 5th, and viewed at www.twitch.tv/unrealengine.

For more information on this news from Epic Games, visit their blog.

Come take a look at where the Web is heading at the Firefox Booth (South Hall Booth #2110) or learn more about Unreal Engine 4.7 at Epic Games’ Booth (South Hall Booth #1024).

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MWC 2015: Experience the Latest Firefox OS Devices, Discover what Mozilla is Working on Next

ma, 23/02/2015 - 11:14

Preview TVs and phones powered by Firefox OS and demos such as an NFC payment prototype at the Mozilla booth. Hear Mozilla speakers discuss privacy, innovation for inclusion and future of the internet.

Panasonic unveiled their new line of 4K Ultra HD TVs powered by Firefox OS at their convention in Frankfurt today. The Panasonic 2015 4k UHD (Ultra HD) LED VIERA TV, which will be shipping this spring, will also be showcased at Mozilla’s stand at Mobile World Congress 2015 in Barcelona. Like last year, Firefox OS will take its place in Hall 3, Stand 3C30, alongside major operators and device manufacturers.

Mozilla's stand at Mobile World Congress 2015, Hall 3, Stand 3C30

Mozilla’s stand at Mobile World Congress 2015, Hall 3, Stand 3C30

In addition to the Panasonic TV and the latest Firefox OS smartphones announced, visitors have the opportunity to learn more about Mozilla’s innovation projects during talks at the “Fox Den” at Mozilla’s stand, Hall 3, Stand 3C30. Just one example from the demo program:

Mozilla, in collaboration with its partners at Deutsche Telekom Innovation Labs (centers in Silicon Valley and Berlin) and T-Mobile Poland, developed the design and implementation of Firefox OS’s NFC infrastructure to enable several applications including mobile payments, transportation services, door access and media sharing. The mobile wallet demo covering ‘MasterCard® Contactless’ technology together with few non-payment functionalities will be showcased in “FoxDen” talks.

Visit www.firefoxos.com/mwc for the full list of topics and schedule of “Fox Den” talks.

 How to find Mozilla and Firefox OS at Mobile World Congress 2015 (Hall 3)

How to find Mozilla and Firefox OS at Mobile World Congress 2015 (Hall 3)

Schedule of Events and Speaking Appearances

Hear from Mozilla executives on trending topics in mobile at the following sessions:

‘Digital Inclusion: Connecting an additional one billion people to the mobile internet’ Seminar

Executive Director of the Mozilla Foundation Mark Surman will join a seminar that will explore the barriers and opportunities relating to the growth of mobile connectivity in developing markets, particularly in rural areas.
Date: Monday 2 March 12:00 – 13:30 CET
Location: GSMA Seminar Theatre CC1.1

‘Ensuring User-Centred Privacy in a Connected World’ Panel

Denelle Dixon-Thayer, SVP of business and legal affairs at Mozilla, will take part in a session that explores user-centric privacy in a connected world.
Date: Monday, 2 March 16:00 – 17:30 CET
Location: Hall 4, Auditorium 3

‘Innovation for Inclusion’ Keynote Panel

Mozilla Executive Chairwoman and Co-Founder Mitchell Baker will discuss how mobile will continue to empower individuals and societies.
Date: Tuesday, 3 March 11:15 – 12:45 CET
Location: Hall 4, Auditorium 1 (Main Conference Hall)

‘Connected Citizens, Managing Crisis’ Panel

Mark Surman, Executive Director of the Mozilla Foundation, will contribute to a panel on how mobile technology is playing an increasingly central role in shaping responses to some of the most critical humanitarian problems facing the global community today.
Date: Tuesday, 3 March 14:00 – 15:30 CET
Location: Hall 4, Auditorium 2

‘Defining the Future of the Internet’ Panel

Andreas Gal, CTO at Mozilla, will take part in a session that explores the future of the Internet, bringing together industry leaders to the forefront of the net neutrality debate.
Date: Wednesday, 4 March 15:15 – 16:15 CET
Location: Hall 4, Auditorium 5

More information:

  • Please visit Mozilla and experience Firefox OS in Hall 3, Stand 3C30, at the Fira Gran Via, Barcelona from March 2-5, 2015
  • To learn more about Mozilla at MWC, please visit: www.firefoxos.com/mwc
  • For further details or to schedule a meeting at the show please contact press@mozilla.com
  • For additional resources, such as high-resolution images and b-roll video, visit: https://blog.mozilla.org/press
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